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INFINIA Systems — Physical-Digital Product Design

At INFINIA, I worked across emergency systems, gaming kiosks and controllers, and portable display products where interaction extended beyond a screen. I considered how people approach, hold, read, move around, and trust a product in real environments. Form, ergonomics, CMF, mechanics, electronics, software, safety, and business constraints were treated as parts of the same experience. Collaborating with multidisciplinary teams taught me to use technical limits as design inputs and to communicate trust before interaction begins. That physical-digital systems mindset now informs how I structure digital products, handoffs, and production-ready decisions.